Escape the Inquisition

Educational game focusing on the Jewish perspective during the Spanish Inquisition. Consists of three short stories that highlight the before, during, and after of the Edict of Expulsion.

Project Lead

Lead a 12 person team using a Scrum/Kanban Hybrid. Developed cross department pipelines to all integrate into Articy:Draft for a narrative first focus. Mediated between team scope and stakeholders from the University of Central Florida.

Narrative Design

Designed all branching dialogue sequences for three short stories, revolving around three different player characters. Our goal was to highlight the Jewish perspective during the Spanish Inquisition.

  • Narrative outline brainstorm was initially done on Miro boards and then transferred to Articy:Draft.

  • Mini-Game Concepting & Integration of Mini-Games into game endings.

  • C# coding for branching options and game endings.

Writing

Wrote all branching dialogue sequences for three short stories, revolving around three different player characters.

  • Unique Character Design: Researched cultural distinctions between the three different player characters to maintain authenticity.

  • Dialogue: Researched historically accurate speech by reading books and letters from the time period, then adapted to modern English.