TTRPGs
Freelance Dungeon Master
Ran paid tabletop RPG sessions for groups of players, managing storytelling, rules adjudication, scheduling, and customer experience. Produced and performed in multiple weekly live-broadcasted TTRPG series, managing real-time narrative pacing for a global audience.
Designed and implemented custom game mechanics to enhance narrative themes, some with integrated audience interaction as an incentive to raise over $5,000 for various charities.
Increased live-event viewership by 30% and boosted follower counts by 2,000 across participating channels, as well as a peak view count of 5.5k.
Written unique modules, worldbuilding, stat blocks, and custom classes/races using multiple systems such as D&D 5e, Avatar Legends, Monsterhearts, Daggerheart, Shadowrun, Masks, Candela Obscura, and more.
Created maps and compendiums to support live broadcasts and for physical games.